
Far Cry 4 gives you an option to travel with a second player pop up at any point. Not every adventure should be travelled alone. Now it’s time for you to fight for what is right. For some unknown reason, you find yourself in the middle of a civil war to end the regime of a dictator. Your mission: travel to Kyrat to fulfill your mothers last wish. Here, your decision-making will be put to the test, and every decision becomes an epic adventure.ĭeep inside the heart of the Himalayas lies Kyrat, a small country steeped in old culture and chaos. You can now explore this vast, open world where your safety is on the line, and your enemies can be anywhere. I've edited it for better clarity, hopefully it's less misleading on intent now.Far Cry 4 is one of the best looking games ever.

In review, my original phrasing may have poorly reflected the nature of my sentiments- I apologize for that. I just like the idea of everyone- gifter, trader, and winner- getting to feel positive about their involvement at the end of the process, and being able to feel that they got a fair outcome. I'm not recommending maximizing CV, or utilizing CV-exploitative games in giveaways. That presumably is still true, even though they can now be given away- but before that, it was a good example of the "even though it can't be posted, doesn't mean it can't work out favorably for all involved".

As to what that entails, it's different per person, so I felt it worth mentioning.Īnother similar example is a free game- it used to be, you could trade those to people for CV-able games, if the free game was high enough interest. The point isn't exploitation, or even cost-efficency- it's about being able to feel good about your trades and giveaways. If you trade off a high profile game, you likely should receive a CV profit on that trade, especially given that you're probably still losing out on CV to purchase price compared to other options out there, anyway. There's a certain gain on SG, for putting up something high-value or unbundled, that isn't reflected in the CV it provides. My point wasn't a discussion of profit or exploitation, but that you don't have to feel something is worthless just because it can't be put up for giveaway. I just meant, I've traded higher CV items for things that were unable to be posted to SG due to API glitches, and I've received higher CV for Groupees greenlight keys (due to the scarcity of certain never-rebundled games, they have high trade value- but due to their typical review outcome, they're not usually good for giveaways).
